![opengl extensions viewer bex64 error opengl extensions viewer bex64 error](https://img.informer.com/p2/opengl-extensions-viewer-v5-preview.png)
Windows does absolutely the same: it has 32bit drivers as DEPENDENCY on 64bit system.
#OPENGL EXTENSIONS VIEWER BEX64 ERROR INSTALL#
If you use opensource drivers on 64bit system - you must install 32bit versions of: "libdxtn" or s2 version and "libgl1" - which is usually a symbolic link to "mesa" and components from libdrm-radeon(if you use radeon open driver)Īpplication(32bit) - Library(32bit)- System Library(glibc, 32bit) - Kernel(64 or 32bit) - your sound card and inputĪpplication(32bit) - libgl(32bit)- mesa(32bit) - libdtxn(just for textures, 32bit)- Kernel(64 or 32bit drm, direct rendering mode components) - your graphics device
![opengl extensions viewer bex64 error opengl extensions viewer bex64 error](http://www.ozone3d.net/public/jegx/201511/geexlab-opengl-extensions-viewer-intel-hd-graphics-530.jpg)
Its a bit worse, but actually not needed anymore. The S2 version is a remake algorithm, due to patent problem of S3. The S3 version was originally patented - and is standard for years, but the legal status was cleared up. This is what usually causes "segmentation fault"s with "incorrect symbols"ģ) finally, if you use PROPRIETARY drivers, those come with both 32bit+64bit version of OpenGL and all supplimental libraries like dxtn - which is standart S3 texture compression.īut If you use opensource drivers - you must install either original dxtn s3 or alternative s2 version. Sometimes they are outdated, so what you do is to rename them and instead install those in your system globally. Because 32bit binaries call 32bit libraries, which then may call 64bit kernel.Ģ) if you have libstdc present in your $game_installation_location/lib/* - those are local libraries. Those are specified in dependencies - 32bit versions of sdl, xlib, glibc etc. The problem which you had is not tied to game:ġ) if you are running 32bit software, you must have 32bit libraries present. the start.sh calls $game_installation_directory/gog_com.shlib, which is also a script library.Ĥ. call $game_installation_directory/start.sh - which is actually a GOG wrapper to check libraries and start game.ģ. the *.desktop files, installed either in /usr/share/applications/ or ~/.local/share/applications/Ģ. "$" then installed the package `libtxc-dxtn-s2tc0` and it then worked perfectly. Support/gog_com.shlib: line 219: 26175 Segmentation fault.
![opengl extensions viewer bex64 error opengl extensions viewer bex64 error](https://pctransformation.com/wp-content/uploads/2021/05/Nvidia-OpenGL-driver-error_.jpg)
Then I ran it from the command line and got the followingĮRROR: Missing required OpenGL extensions. When trying to run Mark of the Ninja on my Linux box (SolydK distribution, which is a semi-rolling Debian Testing distribution), it wouldn't run, and I couldn't find a log file. Note: I'm posting this as it may help others.